Freeware Weather Radar Gauge For Fsx

Freeware Weather Radar Gauge For Fsx

Fsx Ground Radar Gauge

Using the WX Advantage Weather Radar in a cross section of the aircraft in my hangar did not affect the frame rates whilst flying. There is absolutely no hit on frame rates in FSX or P3D using this radar. For this review I was using Active Sky Next as my weather engine and this gauge works perfectly in sync with it. Features of the WX Advantage Radar developed by REX and Milviz: – Supports Microsoft’s Flight Simulator X, Microsoft’s Flight Simulator – Steam Edition, Lockheed Martin’s Prepar3D 2.5, and up. – Includes a simple to use Aircraft Gauge Management Tool. This tool allows you to install, edit, and remove the 2D gauge in any default.

Pete & John Dowson's Software


Freeware Weather Radar Gauge For Fsx

This is a consolidated list of flight sim related software produced by Pete and John Dowson, with links for downloading and purchasing, where relevant.
Please use Peter Dowson's Support Forumfor all support questions. And please make good use of the Sub-Forums there, which contain much useful information and further resources.

The software available through the links on this site are, for the most part, the current official release. For interim updates refer to the Forum's Download Links subforum.

Main products for FSX, FSX-SE, MSFS and all Prepar3D Versions releases to date

[64-bit]

Release 7.0.2 of FSUIPC7 (incorporating the Server for WideFS 7), for use with MSFS

Although WideServer7 is built into FSUIPC7, you still need the WideClient from the WideFS link below. The WideServer component is enabled by a separate Registration code, which must be purchased from SimMarket (see below).

Note: if you have purchased WideFS to work with FSUIPC4, FSUIPC5 or FSUIPC6, there is no need to re-purchase. Your existing registration details will still be applicable.

November 28th 2020.

[64-bit]

Full release of FSUIPC 6 (incorporating the Server for WideFS 7), for use with Prepar3D 64-bit Versions 4 and 5

Although WideServer7 is built into FSUIPC6, you still need the WideClient from the WideFS link below. The WideServer component is enabled by a separate Registration code, which must be purchased from SimMarket (see below).

Note: if you have purchased WideFS to work with FSUIPC4 or FSUIPC5, there is no need to re-purchase. Your existing registration details will still be applicable.

November 28th 2020.

[64-bit]

Full release of FSUIPC 5 (incorporating the Server for WideFS 7), for use with Prepar3D 64-bit Version 4

Although WideServer7 is built into FSUIPC5, you still need the WideClient from the WideFS link below. The WideServer component is enabled by a separate Registration code, which must be purchased from SimMarket (see below).

If you have purchased WideFS to work with FSUIPC4 there is no need to re-purchase. Your existing registration details will still be applicable.

Note: This product has now been superceeded by FSUIPC6 (above). It is recommended to use FSUIPC6 where possible, although please note that registration keys for FSUIPC5 are NOT VALID for FSUIPC6.

June 28th 2020.

FSUIPC 4.975 [for FSX, FSX-SE and P3D 1.4-3.4]

[32-bit]

Full release of FSUIPC 4 (incorporating the Server for WideFS 7), for use with FSX, FSX-SE and Prepar3D 1.4-3.4
This version supports the FSX-SE Beta build 63003, but with restricted operation. Please see the IMPORTANT notes for FSX-SE users included in the ZIP.
FSUIPC4 is not supported on any version of Windows before Windows 7, and will probably not work on such versions in any case.
Although WideServer7 is built into FSUIPC4, you will still need the WideClient from the link below. The WideServer component is enabled by a separate Registration code, which must be purchased from SimMarket (see below).
Please Note: This version works with versions 1.4-3.4 of Prepar3D, but they will not be supported in the future. Prepar3D users should move on to Version 4.

May 11th 2020.

WideFS7

Full package for WideFS7, which includes WideClient 7.156, WideCloser 1.0.2 and documentation.
WideClient Links FS utilities over a LAN, without needing to have a copy of FS on the second computer.
Note that WideFS consists of WideClient, WideServer and WideCloser. However, as WideServer is now included in FSUIPC since version FSUIPC4, it is only needed for FS2004.
FSUIPC is required. January 31st 2019.

To buy FSUIPC or WideFS for FSX, FSX-SE, MSFS or Prepar3D, and receive your Registration code, use the relevant link below to go to the simMarketpurchase page:

FSUIPC7 for MSFS

FSUIPC6 for P3D v4 & v5

FSUIPC4 for FSX and P3Dv3

WideFS7 for FSX, P3D and MSFS

Additional Free Software

MakeRwys 5.11MakeRwys is a simple utility which extracts selected airport data from active scenery, basing its scan on the active SCENERY.CFG file. It produces data files for all versions of Radar Contact, for FStarRC, and for several other programs. Version 5.10 is suitable for FS2002, FS2004, FSX, P3D and MSFS running on Windows 10.

Documentation of the data files produced is included in the ReadMe, inside the ZIP. The program is free for anyone to use as necessary to support their own data needs, as well as users of the mentioned programs.
IMPORTANT: For FS2002, FS2004 and FSX running on earlier versions of Windows than Win10 you will need version 4.70 instead: MakeRunways_470.zip
December 2nd 2020

FSUIPC SDK

FSUIPC Software Development Kit for versions 3.999/4.80, authored by Peter Dowson, Pelle Liljendal and Chris Brett. Contiains very large list of FS offsets as well as source code examples for C/C++, Delphi and VB.Also contains FSInterrogate. (for FS2004, Prepar3D, FSX and FSX-SE).
February 10th 2012.

vJoyOffsets

A utility program for linking FSUIPC Offset values to virtual joystick inputs. Requires the vJoy package provided by Shaul Eizikovitch. Authored by Peter Dowson, December 2019.

PFC DLLincludes
PFC.DLL forFSX/P3D1-3, and
PFCcom64.DLL for P3D4, P3D5 and MSFS (FS2020)

PFC.DLL This program is an FS2000/FS2002/FS2004/FSX/P3D driver for the COM-port connected equipment produced by PFC (Precision Flight Controls Inc.) It handles the Throttle Quadrant Console, Cirrus II, Professional Flight Console, and the Jetliner, with options such as Pedals, Avionics Stack and the Remote Instrument Controller (RIC).
July 20th 2020.
PFCHIDincludes
PFCHID.DLL for FSX/P3D1-3, and
PFChid64.DLL for P3D4, P3D5 and MSFS (FS2020)
An add-on for FSUIPC3, FSUIPC4, FSUIPC5, FSUIPC6 or FSUIPC7 to drive PFC's modern USB HID devices.
July 20th 2020.
HidScannerA little program for scanning connected (or even just Registered) Joysticks and other HID (Human Interface) Devices and providing full details. It can stay running and monitor changes too, if needed.
64-bit Module User KitThe 64-bit Module User Kit only.
64-bit External User KitThe 64-bit External User Kit only.

FSUIPC and WideFS for FS2004

The version FSUIPC below is also compatible with the Microsoft Flight Simulator 9.1 UPDATE which was made available on October 9th 2004.

Note that FSUIPC3 and WideFS6 are no longer supported. But a free Registration is provided:
Name: free user
Email: fsuipc@free.com
FSUIPC3 KEY: Y8ZG SUWH TIQ2
WideFS6 KEY: IUT7 DBMK 1EU1

FSUIPC 3.999z9

FSUIPC.DLL (FSUIPC3) replaces FS6IPC.DLL for use with FS2004.
September 9th 2013.

WideFS6WideFS consists of WideServer 6.995, WideClient 7.156, and WideCloser 1.0.2.
WideFS Links FS utilities over a LAN, without needing to have a copy of FS on the second computer. Works with FS2004. FSUIPC is required. Includes TCP/IP and IPX/SPX support.
January 31st 2019.

Older Unsupported Utilities and Documents

FS2004controlsDocumentation about FS2004's keyboard and joystick control inputs.
October 1st 2003 (17 KB)
FSUIPCRun Options
for FSUIPC 2.94 or above

FSUIPC Run Options by Jos� Oliveira, this utility allows you to set the options for running programs via FSUIPC on the FS computer (please see the FSUIPC Advanced Users Guide).
July 24th 2003.

AIBridge(link)AIBridge by Jos� Oliveira, this priogram utilises the new feature in FSUIPC to inject Traffic information into the TCAS tables to add Multiplayer aircraft, so that these will show on TCAS radar displays and gauges.
EpicInfo 4.22EpicInfo is an incredibly useful module for anyone using an Epic together with FS. If you have an Epic just download it without any further ado.

This version is compatible with both USB and ISA versions of the EPIC.
December 9th 2003.

GFDisplay 1.30GoFlight display and indicator handler for registered FSUIPC users -
November 27th 2009.
GPSout 2.61

Provides GPS style output on a COM port, for connection to FliteMap, AutoRoute, or other atlases and moving map programs which accept standard NMEA 0183 format input.

Note: For FSX this facility is part of FSUIPC4 and needs user registration.
May 8th 2013.

AutoSave 1.501with FS2004 support. It will save flights ('STN' files) at regular intervals, so you can retry that crashed landing or quickly recover from other problems.
Note: For FSX this facility is part of FSUIPC4 and needs user registration.
December 24th 2004 (released Jan 2nd 2006).
Older non-English FSUIPC Documentation

French Docsby Fabrice Erdinger , Philippe Durand, and Sylvain Jub� (User Guide for Version 2.96)
French FSUIPC Run OptionsTranslated bySylvain Jub�
French SDK Docs by Arnaud Dupin de Beyissat (for Advanced Users and Programmers)

FSUIPC Module French Version 2.96by Sylvain Jub�

FS2002controlsDocumentation about FS2002's keyboard and joystick control inputs.
December 4th 2001
FStarRC 2.31

This package provides Jeppesen FliteStar/FliteMap (version 8 or 9) with a way to generate plans for FS2000/2002/FS2004, and .apl input files for direct use in JDTLLC's Radar Contact (all versions from 99 through 2.2 and including the current version 3).
May 8th 2013
dash greek yogurt maker user manual

FS2000ctlsDocumentation about FS2000's keyboard and joystick control inputs.
November 25th 1999
EpicLink 1.05EpicLink allows you to link multiple EPIC installations on a LAN, under Windows control and using the IPX/SPX protocol. Includes the latest Epic.Vxd July 2000. For ISA EPIC cards only
FS98ctlsDocumentation about FS98's keyboard and joystick control inputs.
June 2nd 1999
Universal HUD For Any Aircraft. All Basic Readings. No Interactive Functions. Comes With Two On Screen Positions. Inspired By Other Aircraft Panels. By Nick K.
This FSX GPS2020 gauge is based upon the original Microsoft gps_500 gauge. It substitutes the original gps_500 (it is developed for FSX, as yet untested on Prepar3D). Although the GPS2020 device is based on the original GPS500 code, it has become so different to the extent that we can no longer call this a 'Garmin GPS 500', it is certainly not a replica of that real-life device (although all of the original features still are there). Hence the new name, in short 'GPS2020'.
FS2004/FSX General Aviation HUD A simple hud for small aircraft, light twins, turboprops and small jets. Annotated XML. Coding tips and instructions included. By Bob Kellogg
7.59Mb (756 downloads)
This gauge has been developed for FSX Flight Simulator Acceleration. It should also work with FSX SP1/SP2 . The functionality of this gauge is based on the Rockwell Collins HGS which is designed for the B737NG . It works correct for FSX B737-800 models only !! The gauge has been developed as close as possible according to the HGS Pilot Guide from Rockwell Collins for normal operations. The HGS can be used during all phases of flight from takeoff to landing. This can include Ground Roll Guidance, all enroute operations and either non-precision or precision approaches. This gauge is very realistic. It supports the pilot particular during approach operations to meet always precise the runway touch down zone by keeping a 3° glide slope angle. Even for a visual approach maneuver the HGS supports the pilot to establish and maintain the aircraft on the proper glide path to the runway without reference to a ground based landing system like ILS. Technical descriptions and installations guide are included in the zip file for further information. Look at video also : https://youtu.be/mw4Q_eOWYtk By Dietmar Loleit
FS9/FSX/P3D Generic GCA Gauge V2.1. This V2.1 (October 2019) package contains three Ground Controlled Approach modules: Approach Pattern Control (APC), Precision Approach Radar (PAR), and a custom Autopilot (AP). You can request Pattern Control from 20 to 30 miles out, and the Approach Controller will set you up for a downwind, dogleg, or straight-in approach leading to a glideslope intercept from which to start the final descent. Taking over at the intercept, the PAR Controller will talk you down until 'over the runway.' The processes can be run either in 'auto-learn' mode or in a range of manual modes creating challenges of varying difficulty. The project is highly indebted to Karol Chlebowski's AILA (Airborne Instrument Landing Approach) gauge, adapted by permission of the author, and Doug Dawson's sound gauge. FS9- specific modifications by Tom Gibson, historical research by Tom Harnish, GCA gauges and manual by Manfred Jahn. See https://youtu.be/MkCGDW1idm8 for a brief introductory video.

Freeware Weather Radar Gauge For Fsx Cockpit

Posted Oct 30, 2019 04:40 by uploader
Photoreal Animated 2D Panel Yokes.Theese Gages were created to add more realism to the 2D panels especialy for models with no V.C.It is ment mostly for developers but if you follow the instructions you can add them to any of your 2D panels.There are two seperate Yokes one for the pilot and one for the F.O. that can be used at will as panel gauges or you can create a pop up window.The textures are of the King Air series (C90 B200 350 etc) but you can change them to any other yoke if you have a good photo of it.The yokes are rotating according to aileron position movement and are in 700x700 px 8 bit format for extra clarity. By Hellenic Aircraft/Yiannis Katehis Tsetsas 2019.
Posted Aug 1, 2019 06:15 by Yiannis Katehis Tsetsas
Simple Ramp Gauge for FSX. Activation with a klick: Exits 1-4, Tailhook, Wing fold, Jetway, Pushback (left, straight and right) Only tested in FSX & Acceleration!

Fsx Weather Mod

FSX/P3D/FS2004 Synthetic ILS - for every runway at every airport in the Flight Simulator database, also for FS2004 and P3D AILA - Airborn Instrument Landing Approach system . Instrument enables selection of any of the 24,491 Airports that exist in Flt Sim database , then selection of any Runway at that Airport, then selection of either Rwy end. Airports can be selected at any global distance from aircraft. Distance Bearing and Steering arrow are displayed,the ILS aimpoint is computed at 6% of relevant Runway length and the ILS is full precision with usual ILS Deviation bars text data includes current, Glideslope, Height above Runway, Distance to touchdown aimpoint, offset (Circuit Width)from Runway centerline,full Airport name and details , enables precise rectangular standard circuits to be flown , also enables an Intercept position to be set at any desired distance prior to ILS aimpoint to easily align aircraft with the Runway. Also includes MARK POSITION capture of any location on earth and generation of a Synthetic Runway, ie. a paddock,a beach, a river, lake, sea, hardened rooftop or bridge, and subsequent ILS approach at that location. the default ILS Glideslope is the usual 3.00 degrees but any angle can be set. Can be used in any aircraft, Helicopter, cropduster, float plane, or fire fighting aircraft. 16 page notes PDF, an Airports ICAO PDF, and several descriptive screenshots. By Karol Chlebowski.

Freeware Weather Radar Gauge For Fsx 10

These FIPs consolidate some of my earlier FIPs for the default B58, into a cluster of 3 FIPs which together, will provide most of the interactivity for flying the default B58. Engine gauges, fuel pumps and other switches are contained within 1 FIP, another provides the avionics and the third has the AP, fuel gauges, landing gear lights, flaps indication lights and some electrical gauges. The engines gauge also has fuel tanks selector needles and a basic glidescope indicator included for use with NAV1.

Fsx Free Weather Engine

FSX, Flypad Gauge Version 2.0 This gauge has been developed on Win7 for FSX Flight Simulator SP2 or SP1.It should also work with Acceleration, but this is not guaranteed by the author. The gauge is a little extra addon based on the design of a smart phone and provides 9 different displays which are different from all of the standard gauge displays on a regular aircraft panel. It is mainly helpful for the user flying small propeller aircraft, and old timer aircraft. However, the displays are as well attractive for sim pilots flying modern jet aircraft. Use it as if you just grabbed to your smart phone during a flight and check on the status of your aircraft, or how the terrain awareness situation looks like, how the AI traffic on the radar is, while you proceed with your flight plan. Enjoy the new design of a simple aircraft attitude display during an ILS approach. A new screen for LAT/LON coordination control and distance/bearing calculation has been added to this version in addition with a number of improvements. For credits look at the pdf documentation inside the zip file. By Dietmar Loleit
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